Games for a table of friends, and a few for one. Open a table, send the code, and an AI player takes any empty seat. Made for the phone.
Conquest
Forty-two countries, six continents, a fistful of dice. Everything is dealt and placed for you; then place your armies, attack across borders, move what’s left and end. Take a country, draw a card; three make a set. The last one standing takes the world.
Play Conquest
Chess
Play a friend across the room on a clock or across the week a move a day, or play the computers — five characters, each with a temperament, at eight levels. A puzzle a day for everyone, timed, one attempt, with a leaderboard; ratings for games between people; and an analysis of every finished game on your phone.
Play Chess
Wizard
The trick-taking card game where you say exactly how many tricks you’ll take before a card is played — not one more, not one fewer. A Wizard always wins a trick; a Jester never does. Seven rounds, and the last three are where it’s decided.
Play Wizard
Gems
Classic match-three in five ways, all free. Classic plays until no swap is left; Quest fills a bar and warps to the next level; Lightning gives you sixty seconds; Zen never ends; Puzzle sets boards you clear in as few moves as you can. Four in a line makes a power gem, five a hypercube.
Play Gems
Minesweeper
The classic, with one promise: no board here ever needs a guess. Every deal is solved by logic before you see it, and Hint only ever points at a cell it can prove. Tap to reveal, hold to flag, three sizes from a thumb’s minute to a whole screen. Every win is replayed on the server before it goes on the board.
Play Minesweeper
Solitaire
Klondike, with one promise: every deal here can be won. Each one was played to the end by a solver before it was dealt, so a game that stalls was never hopeless — Undo as far as you like, and Hint shows the first move of a real winning line. Draw 1 or Draw 3, and one deal a day that is the same for everyone. Every win is replayed on the server before it goes on the leaderboard.
Play Solitaire
Mahjong
Mahjong solitaire with one promise: every board can be won. Each one is dealt backwards, pair by pair, so a board that stalls was never hopeless — Undo as far as you like, and Hint shows the next pair of a line that clears it. The classic Turtle, a walled Fortress and a quick Pocket board. On a phone the board turns to fit, so the tiles stay big enough for a thumb. Every win is replayed on the server before it goes on the leaderboard.
Play Mahjong
Flight
Planes drift in from every edge and you are the tower. Put a finger on one and draw its way down: red airliners and jets to the long runway, yellow light aircraft to the short one, helicopters to a blue pad — come in from the end with the arrows and the line lights up, and the plane lands itself. On an iPhone you feel a tick the moment the line reaches its runway, finger still down. Planes keep coming, closer and closer together; two that touch end the game. One sky a day is the same for everyone, and every score is the server's own count, replayed from your paths.
Play Flight
Bubbles
The arcade bubble shooter. Aim, fire, and three of a colour touching pop — anything they were holding up falls, and that is where the points are. One board a day the same for everyone, against the clock; Endless, where the ceiling comes down until it buries you; a Quest that climbs six realms from the lagoon to the sky; and Versus, where what you cut loose lands on the other player. The server deals every game and replays it to score it.
Play Bubbles
Pool
A real table in your pocket: every ball rolls, spins and kisses the way it would on cloth, with draw, follow and english off the cushions. Clear a fifteen-ball rack or a 9-Ball run in as few shots as you can, play today's table — the same for everyone — or a game of 8-Ball against a computer that plays the same physics you do. Every rack is replayed on the server before it goes on the leaderboard.
Play Pool
Dice
Five dice, three rolls, thirteen boxes to fill — the score card everyone knows. Play a card on your own, or start a multiplayer game, send the code, and play friends and computer players turn by turn. Every die is rolled on the server, so nobody can see a roll coming, and when your card is full you see what your choices gave away against perfect play.
Play Dice
Phage
A galaxy of planets, each growing ships by its size. Tap one of yours and tap another to send a stream of little ships across the dark — take planets nobody holds, then the computers', until the whole galaxy is green. Turn a stream in flight, drag across your planets to send them together. One to three computers on six maps, from a careful Lieutenant to a Fleet Admiral who keeps enough at home to meet anything you send; a campaign of twenty-four galaxies with stars to earn; and a points leaderboard for all time and for this week. Or up to four in one galaxy: friends by a four-letter code, computers to fill the seats, the last side standing takes it. Every game is replayed on the server from the orders, computers and all.
Play Phage
Words
One word a day, the same word for everybody, and six guesses to find it. Green is right, amber is the right letter in the wrong place. The word is chosen on the server and every guess is marked there — so nobody is playing a different puzzle, the answer is never in the page, and a loss counts on the board as honestly as a win. Unlimited practice when the day is done.
Play Words
Math Time
Twenty small sums, as fast as you can, written with a finger. 7 × 8 = and you write 56 on the pad; it is read the moment you stop writing, and there is no Enter. The reading is done on your phone by a small neural net this site trained — nothing you write ever leaves the device, only the answer does. The server deals the twenty and checks the run that comes back. A board for handwriting, a board for the numpad, and a streak for turning up.
Play Math Time
Lemonade
A lemonade stand, a summer, and a town full of thirsty people. Every morning the paper gives the forecast and the news; you buy lemons, sugar, ice and cups, set the recipe and the price, and choose where to stand — then watch the day happen, customer by customer, with a bubble over every head. Ten places from the suburbs to the fairground, four stands and a shop full of upgrades. Played on your phone; every day is replayed on the server, so the leaderboard is the real books.
Play Lemonade
Letters
Spell words from touching letters on a honeycomb of wooden tiles — drag across them or tap them one at a time. Short words set tiles alight, a burning tile falls one row a turn, and when one reaches the floor your next word has to spell it. Nothing posts a score: a game is a seed and a list of words, so the server replays the whole thing and works the score out itself. Seven by seven, at your own pace or against the clock — or against a friend.
Play Letters